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SAINS FIZIK Tingkatan 2
Innovation Objectives
- Cultivate a spirit of curiosity and the courage to ask questions.
- Closing the gap between theory and real-life application.
- Produce STEM learning and teaching that is more interactive, relevant, and safe to try.
Innovation Concept
- Hook & Question First: Using AI and real-life scenarios, curiosity hook
- Inquiry-based learning (brainstorming purpose) : Canva whiteboard
- Mini Challenge: Gaming activities, hands-on, coding, Canva.
- Scaffold & Feedback AI for Reflection: Celebrating mistakes as part of learning.
- Connect Back to Theory: Reconnect to the original theory + exit ticket (Showcase & reflection)
Students' Activity
- Survey PRE C2C - Students Learning Experience
- Aktiviti Kumpulan Canva
- Hubung Kait Suhu dengan Haba